Level Select UI

Implemented an experimental level select UI today: GIFY!

The “previous page” animation is a bit jarring right now, gunna play with tuning the alpha way low in the previous page until the rotation animation is completed.

We aren’t married to the carousel-esque rotation design, but happy to hear any feedback on it! We’re kickin around a few ideas that are a lot more correlated to the game’s design and our new art direction that’s still  in the works.

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